![]() -= infinite reality =- |
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Main Page iReal GL Status iReal GL Modules iReal GL Sources iReal GL Binaries Roadmap Notes Frequently Asked Quesions iReal FAQ iReal GL FAQ Developers FAQ |
The Official iReal FAQ Below there are a list of questions that people might ask about iReal in general. If you have a question that is not here, please email Guy_W@Lecky-Thompson.net. What the [insert exclamation] is iReal? For the uninitiated, iReal is a development team working on a set of tools for creating and managing game universes. The founder is author and programmer Guy W. Lecky-Thompson. Why is iReal? The aim is to produce, in the first instance a library of tools and source code nuggets that can be used to implement the 'back office' associated with game universe management. Is iReal a 'real' company? Yes... and no. In fact, for now at least, iReal is simply an entity trying to cope with providing OpenSource games creation tools and source code. If all goes well, any income generated will be via helping others to implement the iReal GL modules in their game creations. Until then we just 'exist'. Are any of you available for contracting? (Wishful thinking?) See above. |